This page is dedicated to all of the resources and tools that I use or used in the past in my day to day work at the studio. It takes a lot of time and afford to discover which tool or resource to use and which one to avoid.
I’ve decided to lay down this list in one place to make life easier for you. I might add some more from time to time, so it’s a good idea to bookmark it. If you have any suggestion for other great tools that you use please let me know.
3D Modeling Software
3ds Max is one of the best and most popular 3d software in the Arch Viz field. With its powerful interface, you can load up millions of polygons with much confidence. I made my move from SketchUp to 3ds Max and didn’t look back ever since.
Sketchup was my first love when it comes to 3D software, it took me about 4 hours to learn all of its core tools and I’ve started creating right away. SketchUp has a large community and add-on tools that can really improve your workflow. If you’re looking for the fastest way to start modeling then check it out.
2D Drafting & Image Editing Software
AutoCAD it the No.1 drafting tool, used by architects worldwide. It’s necessary to know your way around this software so you’ll know how to take a 2D drawing from a client and convert it into stunning 3D renders.
“The world’s best digital imaging software”. Well, there is no dought about it. Photoshop is a must have tool for perfecting and boosting your renders in post-production stage.
Another powerful tool from Adobe for enhancing and adding stunning effects to your image and animation. I’m finding myself using it more and more at post-production stage since it can fully handle 32-bit files, plus, every action you do is easily reversible and can be modified in real-time.
Render Engines & Plugins
Vray is the complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. Although there is a growing number of new render engines in the market today, Vray is still the most popular among the 3d community.
Excellent plugin for 3ds max by iToo software, designed to give a complete solution for the creation of vast surfaces of trees and plants. with this powerful tool you can populate your scene with an endless amount of vegetation and control it with just a few clicks.
Another great plugin from iToo software. RailClone is a 3DS Max plugin for parametric modeling based on custom geometry parts and a set of construction rules. This concept lets you build complex and realistic structures for Architectural Visualization, Civil Engineering, Industrial, and Interior Design.
MultiScatter allows VRay and Mentalray users, to generate a huge amount of objects in any array.
an(i)ma is the fastest Stand-Alone character animation application developed especially for 3D Artists,
architects and designers for quickly and easily creating stunning 3D animated characters in less time.
Solidrocks is a plugin for 3ds max and C4D designed to simplify the difficult task of tweaking and messing with Vray render settings. It has a quiet simple UI that lets you select the type of scene you are working on and the quality you desire and the plugin does all the rest for you. Personally I like to use it only for test renders and set the high-quality settings myself.
I really like this plugin! makes the task of color grading and image effects much easier and fun. I use it inside Adobe After Effects to add effects like glow, lens vignette, chromatic aberration, color grading and more.
If you need high-quality camera blurs with the flexibility of 2d post processing, Lenscare is a great choice. I use this little plugin for After effects and photoshop all the time to produce realistic Depth of field effect in all of my renders.
Scripts For 3ds Max
Bookmanager is a great tool for automatic process of books placement in 3ds Max. It has a wide range of features such as cloning, scaling, alignment, placing books in an array or on polygons, vertically, horizontally or at an angle, randomly or by series.
Nice little script for 3ds Max that lets you grow Ivy on any object. It has a lot of options that controls the way and rate of the growth.
Floor Generator is a script for 3dsmax which generates floor objects consisting of individual boards which can easily be textured using MultiTexture.
Ever had to face the annoying issue of missing textures and assets in your scene?? I bet you do. Relink Bitmap simplify the task of relinking Missing scene assets, like bitmaps, Vray proxies, HDR images, IES lights files and more.
SplineLand is a plugin for 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. In just a few clicks, your topographical data in a form of splines can become a terrain.
Populate: Terrain is a scripted plugin for 3ds max, that assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. If you have a messy mesh of topography, you can use this script and convert it into quad polygons with just a few clicks.
Render Mask lets you Render different types of masks separately: Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction. The script doesn’t affect the scene materials, lights and render settings.
The biggest collection of highly detailed models for Arch Viz. More than 150 collections organized by category.
model+model has a great collection of high-quality model. I really like that the models are very modern and not too heavy on polygon count but still delivers photorealistic results even in close-ups.
Designconnected is an online marketplace providing highest quality 3d models of designer furniture, lighting and accessories.
Viz-People has a small but nice set of models designed for Arch Viz. The collections include furniture, fabrics, home gadgets, cars, mall equipment and more.
Archive3D is a collection of free models, some are high quality and some are not, some has textures and some don’t. If you’re searching for a specific model and can’t find it anywhere, try your luck here.
2D Textures & HDRI